Computer graphics: display devices, line and circle algorithms, polygon fill, boundary-flood-fill, 2-D and 3-D transforms, viewing, clipping, spline and Bezier representations, illumination and rendering. - Online Test
30:00
1. Which of the following is a common type of raster graphics display device?
2. In the context of computer graphics, what does 'raster' refer to?
3. Which algorithm is commonly used to draw a straight line on a raster display?
4. Bresenham's line algorithm is preferred over DDA for line drawing on raster displays primarily because it:
5. The Midpoint Circle Algorithm is an efficient method for generating:
6. What is the primary goal of a polygon fill algorithm?
7. Which polygon fill algorithm starts from a seed point inside the polygon and fills outward until it reaches a boundary color?
8. The boundary fill algorithm requires which of the following as input?
9. Flood fill algorithm fills an area of a uniform color with a new color. It is similar to boundary fill but differs in:
10. In 2D transformations, what does a translation operation do?
Test Results
0/0